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SKPhysicsWorldBodiesAlongRayStartEnumeratorHandler Delegate

Definition

The delegate used for enumerating bodies that fall along a ray when used with EnumerateBodies(CGPoint, CGPoint, SKPhysicsWorldBodiesAlongRayStartEnumeratorHandler).

public delegate void SKPhysicsWorldBodiesAlongRayStartEnumeratorHandler(SKPhysicsBody body, CGPoint point, CGVector normal, out bool stop);
type SKPhysicsWorldBodiesAlongRayStartEnumeratorHandler = delegate of SKPhysicsBody * CGPoint * CGVector * bool -> unit

Parameters

point
CGPoint
normal
CGVector
stop
Boolean

Applies to