Share via


SKRenderer.Scene Property

Definition

[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual SpriteKit.SKScene? Scene { [Foundation.Export("scene", ObjCRuntime.ArgumentSemantic.UnsafeUnretained)] get; [Foundation.Export("setScene:", ObjCRuntime.ArgumentSemantic.UnsafeUnretained)] set; }
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
[<get: Foundation.Export("scene", ObjCRuntime.ArgumentSemantic.UnsafeUnretained)>]
[<set: Foundation.Export("setScene:", ObjCRuntime.ArgumentSemantic.UnsafeUnretained)>]
member this.Scene : SpriteKit.SKScene with get, set

Property Value

Attributes

Applies to