Share via


SKSceneDelegate_Extensions.DidSimulatePhysics Method

Definition

Method that is called after physics simulation for scene is complete.

[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public static void DidSimulatePhysics(this SpriteKit.ISKSceneDelegate This, SpriteKit.SKScene scene);
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
static member DidSimulatePhysics : SpriteKit.ISKSceneDelegate * SpriteKit.SKScene -> unit

Parameters

scene
SKScene
Attributes

Applies to