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SKShader.RemoveUniform(String) Method

Definition

[Foundation.Export("removeUniformNamed:")]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual void RemoveUniform(string uniforName);
[<Foundation.Export("removeUniformNamed:")>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
abstract member RemoveUniform : string -> unit
override this.RemoveUniform : string -> unit

Parameters

uniforName
String
Attributes

Applies to