SKTextureAtlas.PreloadTexturesAsync(SKTextureAtlas[]) Method
Definition
Important
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Asynchronously preloads the specified list of texture atlases.
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public static System.Threading.Tasks.Task PreloadTexturesAsync(SpriteKit.SKTextureAtlas[] textures);
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
static member PreloadTexturesAsync : SpriteKit.SKTextureAtlas[] -> System.Threading.Tasks.Task
Parameters
- textures
- SKTextureAtlas[]
Returns
A task that represents the asynchronous PreloadTextures operation
- Attributes