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SKTextureAtlas.PreloadTexturesAsync(SKTextureAtlas[]) Method

Definition

Asynchronously preloads the specified list of texture atlases.

[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public static System.Threading.Tasks.Task PreloadTexturesAsync(SpriteKit.SKTextureAtlas[] textures);
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
static member PreloadTexturesAsync : SpriteKit.SKTextureAtlas[] -> System.Threading.Tasks.Task

Parameters

textures
SKTextureAtlas[]

Returns

A task that represents the asynchronous PreloadTextures operation

Attributes

Applies to