SKTileMapNode.FromTileSet Method
Definition
Important
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[Foundation.Export("tileMapNodesWithTileSet:columns:rows:tileSize:fromNoiseMap:tileTypeNoiseMapThresholds:")]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public static SpriteKit.SKTileMapNode[] FromTileSet(SpriteKit.SKTileSet tileSet, UIntPtr columns, UIntPtr rows, CoreGraphics.CGSize tileSize, GameplayKit.GKNoiseMap noiseMap, Foundation.NSNumber[] thresholds);
[<Foundation.Export("tileMapNodesWithTileSet:columns:rows:tileSize:fromNoiseMap:tileTypeNoiseMapThresholds:")>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
static member FromTileSet : SpriteKit.SKTileSet * unativeint * unativeint * CoreGraphics.CGSize * GameplayKit.GKNoiseMap * Foundation.NSNumber[] -> SpriteKit.SKTileMapNode[]
Parameters
- tileSet
- SKTileSet
- columns
-
UIntPtr
unativeint
- rows
-
UIntPtr
unativeint
- tileSize
- CGSize
- noiseMap
- GKNoiseMap
- thresholds
- NSNumber[]
Returns
- Attributes