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UIBezierPath.AddCurveToPoint(CGPoint, CGPoint, CGPoint) Method

Definition

[Foundation.Export("addCurveToPoint:controlPoint1:controlPoint2:")]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual void AddCurveToPoint(CoreGraphics.CGPoint endPoint, CoreGraphics.CGPoint controlPoint1, CoreGraphics.CGPoint controlPoint2);
[<Foundation.Export("addCurveToPoint:controlPoint1:controlPoint2:")>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
abstract member AddCurveToPoint : CoreGraphics.CGPoint * CoreGraphics.CGPoint * CoreGraphics.CGPoint -> unit
override this.AddCurveToPoint : CoreGraphics.CGPoint * CoreGraphics.CGPoint * CoreGraphics.CGPoint -> unit

Parameters

endPoint
CGPoint
controlPoint1
CGPoint
controlPoint2
CGPoint
Attributes

Applies to