UICollisionBehavior.AddBoundary Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Overloads
AddBoundary(NSObject, UIBezierPath)
[Foundation.Export("addBoundaryWithIdentifier:forPath:")]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual void AddBoundary(Foundation.NSObject boundaryIdentifier, UIKit.UIBezierPath bezierPath);
[<Foundation.Export("addBoundaryWithIdentifier:forPath:")>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
abstract member AddBoundary : Foundation.NSObject * UIKit.UIBezierPath -> unit
override this.AddBoundary : Foundation.NSObject * UIKit.UIBezierPath -> unit
Parameters
- boundaryIdentifier
- NSObject
- bezierPath
- UIBezierPath
- Attributes
Applies to
AddBoundary(NSObject, CGPoint, CGPoint)
[Foundation.Export("addBoundaryWithIdentifier:fromPoint:toPoint:")]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual void AddBoundary(Foundation.NSObject boundaryIdentifier, CoreGraphics.CGPoint fromPoint, CoreGraphics.CGPoint toPoint);
[<Foundation.Export("addBoundaryWithIdentifier:fromPoint:toPoint:")>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
abstract member AddBoundary : Foundation.NSObject * CoreGraphics.CGPoint * CoreGraphics.CGPoint -> unit
override this.AddBoundary : Foundation.NSObject * CoreGraphics.CGPoint * CoreGraphics.CGPoint -> unit
Parameters
- boundaryIdentifier
- NSObject
- fromPoint
- CGPoint
- toPoint
- CGPoint
- Attributes