UISceneDelegate.WillConnect Method
Definition
Important
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[Foundation.Export("scene:willConnectToSession:options:")]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual void WillConnect(UIKit.UIScene scene, UIKit.UISceneSession session, UIKit.UISceneConnectionOptions connectionOptions);
[<Foundation.Export("scene:willConnectToSession:options:")>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
abstract member WillConnect : UIKit.UIScene * UIKit.UISceneSession * UIKit.UISceneConnectionOptions -> unit
override this.WillConnect : UIKit.UIScene * UIKit.UISceneSession * UIKit.UISceneConnectionOptions -> unit
Parameters
- scene
- UIScene
- session
- UISceneSession
- connectionOptions
- UISceneConnectionOptions
Implements
- Attributes