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The product setup page, for example Game setup for game products or Bundle setup for game bundles, is used to configure general product configuration options.
Product group
It's possible to configure Game, Game Demo and Game Bundle products to be a member of a Product group. A product group acts as a container to help you organize your products in the Apps and Games dashboard.
To configure the product to be a member of a group, select the desired group from the dropdown menu, then select Save draft at the bottom of the page.
You can create a new product group from the Apps and Games dashboard in Partner Center.
- Go to the Apps and Games dashboard.
- Select New Product.
- Select Product group.
- Define a Product group name, Dev studio and the products to be included in the group.
- If you need to, create a new dev studio. This is used to help filter products and product groups by Dev Studio.
- Select Save.
Content type
Note
Content type applies to add-on products such as Durables, Durables with Packages and Consumables.
Use the Content type dropdown to specify the type of content that the product includes. For gaming add-ons, the most common selection is Electronic software download.
Microsoft Store listing
Note
Microsoft Store listing options apply to Durable, Durable with Packages, Consumable, Season Pass, and Add-on Bundle products. For other product types, a store listing is mandatory.
Use the Microsoft Store listing options to specify if the product should have its own store listing. Products that are sold via an in-game store might not require a store listing.
Device family availability
Device family availability indicates whether your product is offered to customers on each device family. You can specify device family availability for Retail or Sandboxes.
- Retail is required for publishing to the RETAIL sandbox. If you select this then sandboxes will also be selected automatically.
- Sandboxes is required for publishing to a development sandbox or submitting for Certification
If you didn't check the box for Sandboxes or Retail for a device family, then you won't be able to upload and publish packages for this device family.
Xbox services
Note
The Xbox services option only applies to Game and Game Demo products.
Use the radio buttons to select the category of Xbox services that you'll develop for your product. If you're a managed creator with an approved game concept, you might be instructed to select Use full Xbox services feature set (requires concept approval). If you're unable to select this option, speak to your Microsoft contacts.
If you're using game binding to connect two products through their Xbox services, the secondary product's Xbox services remain disabled.
Sandboxes
The sandboxes selection indicates whether the product uses the sandboxes for content isolation. This is specified when you first create the product. It can't be changed later. For more information, see Branching and sandboxes.
Primary Xbox services development sandbox
Use the dropdown menu to specify the primary development sandbox you will use during development. This will be added as a branch in your Xbox services gameplay settings configuration. You can make the product available for development in additional sandboxes by selecting Manage sandboxes. It's important to remember that you'll need to publish your product to the development sandbox before you can use any of its features that you configure in Partner Center, for example Xbox services.
Included products
Note
Included products only applies to bundled products. These include Game Bundle, Add-on Bundle and Season Pass.
Use the Included products section to select the product you want to include in the bundle. The products you select must be published to the Store before you can submit the bundle to Certification.
To add products to the bundle, you can choose from one of the two following options.
- Manage included products will enable you to select multiple products, after searching by name or selecting from a list of products.
- Add products by Store ID will enable you to select one product by entering the Store ID. The Store ID can be found on the product setup page in the Identity Details section.
After adding products to a bundle, you can specify the date and time that it should become Visible in bundle.
- Select at bundle release if the product should be visible when the bundle releases in the Store (configured in the Pricing and Availability Schedule).
- Select at and then define a date and time when the product should be visible on a different schedule than the bundle itself.
- Select never if the product is never displayed in the bundle.
Important
The Visible in bundle setting only defines when the product will be displayed visibly within the bundle in the Store. Customers might still be able to discover and access the product depending on its own Schedule configuration in its Pricing and availability.
Identity details
The Identity details section provides you with visibility of a selection of important identifiers for your product, including the Store ID, Legacy product ID, Xbox Title ID, Xbox Service Configuration ID, MSA app Id, Package Identity Name, Package Identity Publisher. Note that not all product types include every type of identifier.
There's also a Store protocol link and a Store URL for your product. The Store URL only works in the RETAIL sandbox, and only after your product has been published to the RETAIL sandbox. The Store protocol link is used in the RETAIL or a development sandbox. It launches the Store app on your device and goes directly to your Store Product Details Page (PDP).