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GameInputElementKind

Enumerates the element kind of a given input.

Syntax

enum GameInputElementKind
{
    GameInputElementKindNone   = 0,
    GameInputElementKindAxis   = 1,
    GameInputElementKindButton = 2,
    GameInputElementKindSwitch = 3
};

Constants

Constant Description
GameInputElementKindNone Indicates that the element kind is not known or there is no input.
GameInputElementKindAxis Indicates that the element is an axis.
GameInputElementKindButton Indicates that the element is a button.
GameInputElementKindSwitch Indicates that the element is a switch.

Remarks

Member of GameInputAxisMapping.

Member of GameInputButtonMapping.

Requirements

Header: GameInput.h

Supported platforms: Windows, Xbox One family consoles and Xbox Series consoles

See also

Input API Overview
GameInput