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Creates a dispatcher for manually scheduling GameInput background work.
Syntax
HRESULT CreateDispatcher(
IGameInputDispatcher** dispatcher
);
Parameters
dispatcher _COM_Outptr_
Type: IGameInputDispatcher**
The created dispatcher which will be used to handle background work.
Return value
Type: HRESULT
Input API Overview
IGameInput
IGameInputDispatcher
IGameInputDispatcher::Dispatch
IGameInputDispatcher::OpenWaitHandle