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IGameInput::CreateDispatcher

Creates a dispatcher for manually scheduling GameInput background work.

Syntax

HRESULT CreateDispatcher(
    IGameInputDispatcher** dispatcher
);

Parameters

dispatcher   _COM_Outptr_
Type: IGameInputDispatcher**

The created dispatcher which will be used to handle background work.

Return value

Type: HRESULT

Input API Overview
IGameInput
IGameInputDispatcher
IGameInputDispatcher::Dispatch
IGameInputDispatcher::OpenWaitHandle