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IGameInputReading::GetArcadeStickState

Retrieve a view of the input reading that describes the state of an arcade stick.

Syntax

bool GetArcadeStickState(
    GameInputArcadeStickState* state
)

Parameters

state   _Out_
Type: GameInputArcadeStickState*

Interpretation of the input as an arcade stick input.

Return value

Type: bool

Returns true on successful interpretation of an arcade stick. Returns false when attempting to read an input that is not recognized as an arcade stick.

Input API Overview
IGameInputReading