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GameInputRawDeviceReportInfo

Describes a report of the raw stream from an input device. These reports are only supported for Game Input Protocol (GIP) devices.

Syntax

struct GameInputRawDeviceReportInfo
{
    GameInputRawDeviceReportKind kind;
    uint32_t id;
    uint32_t size;
};

Members

kind
Type: GameInputRawDeviceReportKind

The type of this report.

id
Type: uint32_t

The ID of this report. For Game Input Protocol (GIP) devices, this represents the message ID.

size
Type: uint32_t

The size of this report.

Remarks

This structure is used in the GameInputDeviceInfo structure.

For more information, see the GetDeviceInfo method of IGameInputDevice.

For intermediate and advanced use cases of the GameInput API, see Advanced GameInput topics.

Requirements

Header: GameInput.h

Supported platforms: Windows, Xbox One family consoles and Xbox Series consoles

See also

Overview of GameInput
GameInput