Note
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Access to this page requires authorization. You can try changing directories.
Note
The Player Custom Properties feature is in public preview. While the core functionality is in place, we’re refining the experience based on feedback and usage patterns.
To get started using Player Custom Properties, follow the guides here.
Creating, modifying, deleting Player Custom Properties in Game Manager
Sign in to Game Manager.
- Go to the Players page and select a player.
- Select the Player Data tab.
- Select the Custom subtab.

Create a new custom property:
- Select Add.
- Fill the Key and Value fields.
- Select the custom property Type from the dropdown.
- Notice the New label at the bottom increase by the number of custom properties you add.
- Select Save player data

Remove a custom property:
- Select the Trash can on the left side of the custom property.
- Notice the Removed label at the bottom increase by the number of custom properties you remove.
- Select Save player data.


To modify a custom property:
- Select Key and Value fields and change the values in them.
- Notice the Changed label at the bottom increase by the number of custom properties you modify.
- Select Save player data.


Creating and modifying custom properties on a player via PlayStream Rules
Note
V1 and V2 PlayStream events can be used to set or update custom properties.
- Sign in to Game Manager.
- Go to the Automation page and select the Rules tab.
- Select the New rule button on the top right of the page.
- Populate the Name and Event type text boxes. V1 events are prefixed with com.playfab. or title. whereas v2 events are prefixed with playfab. or custom.
- If desired, set any Conditions for triggering this rule based on the event's contents.
- To create a custom property, under Actions select Adding custom property and populate the fields.
- To modify a custom property, under Actions select Update player custom properties. The action accepts an expandable list of properties as shown below.
- Select Save action.

Note
If the event chosen for the rule is a standard event, you'll have a list of available properties to choose from. If the event is a custom event, then the input box will be an open text field.