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Information specific to the MemberRemoved type of state change.
Syntax
struct PFLobbyMemberRemovedStateChange : PFLobbyStateChange {
PFLobbyHandle lobby;
PFEntityKey member;
PFLobbyMemberRemovedReason reason;
}
Members
lobby PFLobbyHandle
must not be null
The lobby the new member was removed from.
member PFEntityKey
The member entity which has been removed from the lobby.
reason PFLobbyMemberRemovedReason
The reason member was removed from the lobby.
Remarks
This state change will be generated by all operations which remove members from lobbies such as PFLobbyLeave() and PFLobbyForceRemoveMember().
When this state change is provided by PFMultiplayerStartProcessingLobbyStateChanges the lobby will update to remove this member from the member list and the member's properties will be emptied.
Requirements
Header: PFLobby.h