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4/8/2010
This macro provides the fixed-point product of two numbers
Syntax
#define D3DMXMulFxd( fxdA, fxdB ) ((FIXED) \
(((_int64)(fxdA) * (_int64)(fxdB)) >> 16))
Parameters
- fxdA
The first number in the multiplication.
- fxdB
The second number in the multiplication.
Requirements
| Header | d3dmx.h |
| Windows Embedded CE | Windows Embedded CE 6.0 and later |
| Windows Mobile | Pocket PC for Windows Mobile Version 5.0 and later, Smartphone for Windows Mobile Version 5.0 and later |