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4/8/2010
The following table shows values that are for general use within Microsoft® Direct3D® Mobile.
| Value | Description |
|---|---|
D3DM_GENERICFAILURE |
Return value indicating that a function has failed and the error cannot be mapped to another specific return code. This value is equivalent to E_FAIL. |
D3DM_OK |
Return value indicating that a function has succeeded. This value is equivalent to S_OK. |
D3DM_MAKE_RSVALUE |
See D3DM_MAKE_RSVALUE. |
D3DM_SDK_VERSION |
Value identifying the current version of Direct3D Mobile. |
D3DM_TEXSTAGECOUNT |
The number of texture stages supported per rendering pass. |
Requirements
| Header | d3dm.h |
| Windows Embedded CE | Windows CE 5.0 and later |
| Windows Mobile | Windows Mobile Version 5.0 and later |