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4/8/2010
The following table shows values that are used in the ShadeCaps member of the D3DMCAPS structure to describe the shading operations that a device supports. For more information, see D3DMSHADEMODE.
| Value | Description |
|---|---|
D3DMPSHADECAPS_COLORGOURAUDRGB |
Indicates that the device supports Gouraud shading for diffuse color parameters. |
D3DMPSHADECAPS_SPECULARGOURAUDRGB |
Indicates that the device supports Gouraud shading for specular color parameters. |
D3DMPSHADECAPS_ALPHAGOURAUDBLEND |
Indicates that the device supports Gouraud shading for the diffuse alpha parameter. |
D3DMPSHADECAPS_FOGGOURAUD |
Indicates that the device supports Gouraud shading for the fog (specular alpha) parameter. |
Requirements
| Header | d3dmcaps.h |
| Windows Embedded CE | Windows CE 5.0 and later |
| Windows Mobile | Windows Mobile Version 5.0 and later |