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4/8/2010
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This input pin class channels calls to the rendering filter.
Protected Data Members
| Member | Description |
|---|---|
m_pRenderer |
Pointer to the CBaseRenderer object. |
Member Functions
| Member function | Description |
|---|---|
Retrieves a pointer to the default memory allocator. |
|
Constructs a CRendererInputPin object. |
Overrideable Member Functions
| Member function | Description |
|---|---|
Switches the pin to the active (paused or running) mode. |
|
Informs the pin to begin a flush operation. |
|
Adds customized code upon breaking a connection. |
|
Determines if the pin can support a specific media type. |
|
Completes the connection. |
|
Informs the pin to end a flush operation. |
|
Informs the pin that no additional data is expected until a new run command is issued. |
|
Switches the pin to an inactive state and releases the memory of the allocator. |
|
Returns the next block of data from the stream. |
|
Sets the media type of the pin. |
Implemented IPin Methods
| Method | Description |
|---|---|
Retrieves an identifier for the pin. |
Requirements
| Windows Embedded CE | Windows CE 2.12 and later |
| Windows Mobile | Windows Mobile Version 5.0 and later |
| Note | Microsoft DirectShow applications and DirectShow filters have different include file and Library requirements For more information, see Setting Up the Build Environment |