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[This documentation is for preview only, and is subject to change in later releases. Blank topics are included as placeholders.]
Manipulates texture resources.
The BaseTexture type exposes the following members.
Methods
| Name | Description | |
|---|---|---|
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Equals | Determines whether the specified Object is equal to the current Object. (Inherited from Object.) |
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Finalize | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (Inherited from Object.) |
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GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) |
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GetType | Gets the Type of the current instance. (Inherited from Object.) |
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MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
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PreLoad | Preloads a managed resource. (Inherited from Resource.) |
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ToString | Returns a String that represents the current Object. (Inherited from Object.) |
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Properties
| Name | Description | |
|---|---|---|
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Device | Retrieves the device associated with a resource. (Inherited from Resource.) |
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LevelCount | Gets the number of texture levels in a multilevel texture. |
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LevelOfDetail | Gets or sets the most detailed level of detail (LOD) for a managed texture. |
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Priority | Retrieves or sets the priority for the current resource. (Inherited from Resource.) |
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Type | Retrieves the type of a resource. (Inherited from Resource.) |
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