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In Blend for Visual Studio 2012, you can use a behavior to trigger visual state changes in the element to which the behavior is applied.
Blend visual state behaviors
The following visual state behaviors are available in Blend:
DataStateBehavior Use the DataStateBehavior behavior to switch between visual states based on whether a condition evaluates to True or to False.
For more information about this behavior, see DataStateBehavior (Blend SDK for Silverlight).
GoToStateAction Use the GoToStateAction action to easily trigger a custom visual state.
For more information about this action, see GoToStateAction (Blend SDK for Silverlight).
SketchFlow visual state behaviors
The following conditional behavior is available in SketchFlow:
ActivateStateAction Use the ActivateStateAction action to apply a trigger that switches between visual states.
For more information about this action, see ActivateStateAction (Blend SDK for Silverlight).
Note
You can use all of the behaviors in available in Blend in SketchFlow projects. However, SketchFlow behaviors are available only in SketchFlow projects.
See Also
Concepts
Working with built-in behaviors (Blend SDK for Silverlight)
Working with SketchFlow behaviors (Blend SDK for Silverlight)