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UnInit

Finalizes the graphics log file, closes it, and frees resources that were used while the app was actively recording graphics information.

void UnInit();

Remarks

UnInit is called automatically when an instance of the VsgDbg class is destroyed. If the VsgDbg instance was not actively recording graphics information, this has no effect.

After UnInit has been called on an instance of the VsgDbg class, a new graphics log file can be created by calling Init and finalized by calling UnInit. You can repeat this as many times as you want to use the same VsgDbg instance to create several independent graphics log files.

See Also

Reference

Init