Note
Access to this page requires authorization. You can try signing in or changing directories.
Access to this page requires authorization. You can try changing directories.
[The feature associated with this page, DirectShow, is a legacy feature. It has been superseded by MediaPlayer, IMFMediaEngine, and Audio/Video Capture in Media Foundation. Those features have been optimized for Windows 10 and Windows 11. Microsoft strongly recommends that new code use MediaPlayer, IMFMediaEngine and Audio/Video Capture in Media Foundation instead of DirectShow, when possible. Microsoft suggests that existing code that uses the legacy APIs be rewritten to use the new APIs if possible.]
The GetMonitor method retrieves the monitor that this instance of the VMR is using for video playback.
Syntax
HRESULT GetMonitor(
[out] UINT *puDev
);
Parameters
[out] puDev
Pointer that receives an index that identifies the monitor currently in use.
Return value
The method returns an HRESULT. Possible values include the following.
| Return code | Description |
|---|---|
|
NULL pointer argument. |
|
The method succeeded. |
|
The allocator-presenter has not been loaded. |
Remarks
Use this method to determine the Direct3D object that will be used when connecting the mixer filter to an upstream decoder filter.
Include DShow.h and D3d9.h before Vmr9.h.
Requirements
| Requirement | Value |
|---|---|
| Minimum supported client | Windows XP with SP2 [desktop apps only] |
| Minimum supported server | Windows Server 2003 R2 [desktop apps only] |
| Target Platform | Windows |
| Header | vmr9.h |
| Library | Strmiids.lib |