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1/5/2010
The ActiveServerUDN method provides the unique device name of the active server.
Syntax
Bool ActiveServerUDN(
WCHAR* pBuffer,
int* pBufferLen
);
Parameters
- pBuffer
User-supplied buffer to hold the active server UDN.
- pBufferLen
Pointer to an integer that contains the length of the supplied buffer.
Return Value
This method returns a bool indicting success/failure of the operation. Possible values include the following:
| Value | Description |
|---|---|
TRUE |
The ActiveServerUDN operation was successful. |
FALSE |
There was error returning the active server name. Check GetLastError() value for more information about the cause for failure. |
Requirements
| Header | mediaqueryengine.hpp |
| Library | MQELib.lib |
| Windows Embedded CE | Windows CE 5.0 Networked Media Device Feature Pack and later |