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1/6/2010
This interface provides an abstraction that represents an object capable of managing, creating, and composing surfaces.
Methods
- ITileEngineGraphicsDevice::Create16BppTexture
- ITileEngineGraphicsDevice::Lock
- ITileEngineGraphicsDevice::Unlock
- ITileEngineGraphicsDevice::OnWindowUpdate
Remarks
You can use this interface to create a surface that has 16 bits per pixel for the Internet Explorer Embedded tiling engine. This interface inherits all the methods of the ICustomGraphicsDevice interface. For more information about ICustomGraphicsDevice, see Implement Hardware Acceleration for Graphics in Silverlight for Windows Embedded.
Requirements
| Header | TileEngineRenderPlugin.h |
| Windows Embedded CE | Windows Embedded CE 6.0 R3 |