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1/6/2010
This macro converts unsigned 8-bit-per-channel color values to a D3DMCOLOR value.
Syntax
#define D3DMCOLOR_ARGB(a,r,g,b) \
((D3DMCOLOR)((((a)&0xff)<<24)|(((r)&0xff)<<16)| \
(((g)&0xff)<<8)|((b)&0xff)))
Parameters
- a
Value for the alpha color component.
- r
Value for the red color component.
- g
Value for the green color component.
- b
Value for the blue color component.
Requirements
| Header | d3dmtypes.h |
| Windows Embedded CE | Windows CE 5.0 and later |