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1/6/2010
The following table shows values that are flags used to construct the D3DMRS_WRAP0, D3DMRS_WRAP1, D3DMRS_WRAP2, and D3DMRS_WRAP3 render states (see D3DMRENDERSTATETYPE).
| Value | Description |
|---|---|
D3DMWRAPCOORD_0 |
Wrap the u texture coordinate. |
D3DMWRAPCOORD_1 |
Wrap the v texture coordinate. |
D3DMWRAPCOORD_2 |
Wrap the w texture coordinate. |
Requirements
| Header | d3dmtypes.h |
| Windows Embedded CE | Windows CE 5.0 and later |