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1/6/2010
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This class is an event object that can be set and waited on to provide interthread synchronization.
This is currently implemented by using the Microsoft Win32® Event APIs.
Events can be created as manual-reset or automatic-reset, and will always be created as not set (nonsignaled state).
They can also be cast to handles so as to be passed to the Win32 WaitForMultipleObjects function.
Protected Data Members
| Member | Description |
|---|---|
m_hEvent |
Win32 event handle. |
Member Functions
| Member function | Description |
|---|---|
Constructs a CAMEvent object. |
|
Returns TRUE if the event is currently set, but does not block. |
|
Forces the event into a nonsignaled state. |
|
Puts the event into a signaled state. |
|
Blocks the event is signaled, or until an optional time-out occurs. |
|
Gets the HANDLE object. |
Requirements
| Windows Embedded CE | Windows CE 2.12 and later |
| Note | Microsoft DirectShow applications and DirectShow filters have different include file and Library requirements For more information, see Setting Up the Build Environment |