Note
Access to this page requires authorization. You can try signing in or changing directories.
Access to this page requires authorization. You can try changing directories.
1/6/2010
This class defines an animation segment with its own target float value and interpolation method for an IXRDoubleAnimationUsingKeyFrames object.
Syntax
class IXRDoubleKeyFrame : public IXRDependencyObject
Methods
| Method | Description |
|---|---|
Retrieves the time at which the target float value for this key frame is reached. |
|
Retrieves the target float value of this key frame. |
|
Sets the time at which the target float value for this key frame is reached. |
|
Sets the target float value of this key frame. |
Remarks
IXRDoubleKeyFrame is a class that defines key frames for three techniques of key frame animation: IXRDiscreteDoubleKeyFrame, IXRLinearDoubleKeyFrame, IXRSplineDoubleKeyFrame. To animate a float value by using key frames, you define an IXRDoubleAnimationUsingKeyFrames animation and populate its key-frames collection with one or more objects of type IXRDiscreteDoubleKeyFrame, IXRLinearDoubleKeyFrame, or IXRSplineDoubleKeyFrame
Note
The name of this XAML element is generated by the Microsoft Expression Blend 2 IDE and includes "double" in order to maintain parity with the name of its equivalent XAML element in the source XAML markup. However, in Silverlight this object represents a float instead of a double.
Inheritance Hierarchy
IXRDoubleKeyFrame
.NET Framework Equivalent
System.Windows.Media.Animation.DoubleAnimationUsingKeyFrames
Requirements
| Header | XamlRuntime.h |
| sysgen | SYSGEN_XAML_RUNTIME |
| Windows Embedded CE | Windows Embedded CE 6.0 R3 |