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1/6/2010
The following table shows the test cases for the Direct3D Mobile Performance Test.
| Test case | Description |
|---|---|
100 |
Sphere test using DrawPrimitive Renders a sphere-like mesh using DrawPrimitive. Rotates the geometry with each frame. |
101 |
Sphere test using ProcessVertices (no rasterization) Transforms the vertices for a sphere-like mesh using ProcessVertices, but does not render. |
102 |
Sphere test using DrawPrimitive (no transformations) Renders a sphere-like mesh using DrawPrimitive. Does not rotate the geometry with each frame. |