Share via


IKinectEngagementManager.EngagedBodyHandPairsChanged Method

Gets a value indicating whether the body/hand pairs that are currently engaged have changed.

Syntax

public:
bool EngagedBodyHandPairsChanged()
public bool EngagedBodyHandPairsChanged ()

Return value

[C++] 
[C#] 

Type: bool
Type: bool

 

True if the current body/hand pairs have changed; otherwise, false.

Remarks

Requirements

Namespace: Microsoft.Kinect.Toolkit.Input

Assembly: (in )

See also

Reference

IKinectEngagementManager Interface
Microsoft.Kinect.Toolkit.Input Namespace