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Prepares the GraphicsDevice to draw.
Namespace: Microsoft.Xna.Framework
Assembly: Microsoft.Xna.Framework.Game (in microsoft.xna.framework.game.dll)
Syntax
private bool Microsoft.Xna.Framework.IGraphicsDeviceManager.BeginDraw ()
Return Value
true if the GraphicsDevice is ready to draw; false otherwise.
See Also
Reference
GraphicsDeviceManager Class
GraphicsDeviceManager Members
Microsoft.Xna.Framework Namespace
Platforms
Xbox 360, Windows XP SP2, Windows Vista