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Demonstrates how to resize an active game window.
Complete Sample
The code in this topic shows you the technique. You can download a complete code sample for this topic, including full source code and any additional supporting files required by the sample.
Adding Window Resizing Functionality
To add player window resizing to a game
Derive a class from Game.
Set Game.GameWindow.AllowUserResizing to true.
Add an event handler for the ClientSizeChanged event of Game.Window.
this.Window.AllowUserResizing = true; this.Window.ClientSizeChanged += new EventHandler<EventArgs>(Window_ClientSizeChanged);Implement a method to handle the ClientSizeChanged event of Game.Window.
void Window_ClientSizeChanged(object sender, EventArgs e) { // Make changes to handle the new window size. }