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Provides methods for reading effect (.fx) files for use in the Content Pipeline.
Namespace: Microsoft.Xna.Framework.Content.Pipeline
Assembly: Microsoft.Xna.Framework.Content.Pipeline (in microsoft.xna.framework.content.pipeline.dll)
Syntax
public class EffectImporter : ContentImporter<EffectContent>
See Also
Reference
EffectImporter Members
Microsoft.Xna.Framework.Content.Pipeline Namespace
Platforms
Build content in XNA Game Studio for Windows Phone 7, Xbox 360, Windows 7, Windows Vista, and Windows XP.