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The fill mode, which defines how a triangle is filled during rendering. The default is FillMode.Solid.
Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework.Graphics (in microsoft.xna.framework.graphics.dll)
Syntax
public FillMode FillMode { get; set; }
Property Value
Any value in the FillMode enumeration.
See Also
Reference
RasterizerState Class
RasterizerState Members
Microsoft.Xna.Framework.Graphics Namespace
Platforms
Xbox 360, Windows 7, Windows Vista, Windows XP