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ElementCompositeMode Enum

Definition

Declares alternate composition and blending modes for elements in mixed XAML / Microsoft DirectX UI.

public enum class ElementCompositeMode
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 65536)]
enum class ElementCompositeMode
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 65536)]
public enum ElementCompositeMode
Public Enum ElementCompositeMode
Inheritance
ElementCompositeMode
Attributes

Windows requirements

Requirements Description
Device family
Windows 10 (introduced in 10.0.10240.0)
API contract
Windows.Foundation.UniversalApiContract (introduced in v1.0)

Fields

Name Value Description
Inherit 0

Uses values from successive parents in the visual tree. This is the default.

SourceOver 1

Uses standard XAML source-over-destination mode. This corresponds to D2D1_PRIMITIVE_BLEND_SOURCE_OVER.

MinBlend 2

Uses the minimum of the source and destination value for each pixel. This corresponds to D2D1_PRIMITIVE_BLEND_MIN.

Applies to

See also