Note
Access to this page requires authorization. You can try signing in or changing directories.
Access to this page requires authorization. You can try changing directories.
The pfnStateOmDepthStateCb function causes the Microsoft Direct3D 10 runtime to refresh the output merger depth state.
Syntax
PFND3D10DDI_STATE_OM_DEPTHSTATE_CB Pfnd3d10ddiStateOmDepthstateCb;
void Pfnd3d10ddiStateOmDepthstateCb(
D3D10DDI_HRTCORELAYER unnamedParam1
)
{...}
Parameters
unnamedParam1
hRuntimeDevice [in]
A handle to a context for the core Direct3D 10 runtime. This handle is supplied to the driver in a call to the driver's CreateDevice(D3D10) function.
Return value
None
Remarks
The pfnStateOmDepthStateCb function calls the user-mode display driver's SetDepthStencilState function with the current depth stencil state.
Requirements
| Requirement | Value |
|---|---|
| Minimum supported client | Available in Windows Vista and later versions of the Windows operating systems. |
| Target Platform | Desktop |
| Header | d3d10umddi.h (include D3d10umddi.h) |