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Describes how a video stream is interlaced.
Syntax
typedef enum D3D11_1DDI_VIDEO_FRAME_FORMAT {
D3D11_1DDI_VIDEO_FRAME_FORMAT_PROGRESSIVE,
D3D11_1DDI_VIDEO_FRAME_FORMAT_INTERLACED_TOP_FIELD_FIRST,
D3D11_1DDI_VIDEO_FRAME_FORMAT_INTERLACED_BOTTOM_FIELD_FIRST
} ;
Constants
D3D11_1DDI_VIDEO_FRAME_FORMAT_PROGRESSIVEFrames are progressive. |
D3D11_1DDI_VIDEO_FRAME_FORMAT_INTERLACED_TOP_FIELD_FIRSTFrames are interlaced. The top field of each frame is displayed first. |
D3D11_1DDI_VIDEO_FRAME_FORMAT_INTERLACED_BOTTOM_FIELD_FIRSTFrame are interlaced. The bottom field of each frame is displayed first. |
Requirements
| Requirement | Value |
|---|---|
| Minimum supported client | Windows 8 |
| Minimum supported server | Windows Server 2012 |
| Header | d3d10umddi.h (include D3d10umddi.h) |