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Defines stereo 3-D capabilities for a Microsoft Direct3D 11 video processor.
Syntax
typedef enum D3D11_1DDI_VIDEO_PROCESSOR_STEREO_CAPS {
D3D11_1DDI_VIDEO_PROCESSOR_STEREO_CAPS_MONO_OFFSET,
D3D11_1DDI_VIDEO_PROCESSOR_STEREO_CAPS_ROW_INTERLEAVED,
D3D11_1DDI_VIDEO_PROCESSOR_STEREO_CAPS_COLUMN_INTERLEAVED,
D3D11_1DDI_VIDEO_PROCESSOR_STEREO_CAPS_CHECKERBOARD,
D3D11_1DDI_VIDEO_PROCESSOR_STEREO_CAPS_FLIP_MODE
} ;
Constants
D3D11_1DDI_VIDEO_PROCESSOR_STEREO_CAPS_MONO_OFFSETThe video processor supports the D3D11_1DDI_VIDEO_PROCESSOR_STEREO_FORMAT_MONO_OFFSET format defined in the D3D11_1DDI_VIDEO_PROCESSOR_STEREO_FORMAT enumeration. |
D3D11_1DDI_VIDEO_PROCESSOR_STEREO_CAPS_ROW_INTERLEAVEDThe video processor supports the D3D11_1DDI_VIDEO_PROCESSOR_STEREO_FORMAT_ROW_INTERLEAVED format. |
D3D11_1DDI_VIDEO_PROCESSOR_STEREO_CAPS_COLUMN_INTERLEAVEDThe video processor supports the D3D11_1DDI_VIDEO_PROCESSOR_STEREO_FORMAT_COLUMN_INTERLEAVED format. |
D3D11_1DDI_VIDEO_PROCESSOR_STEREO_CAPS_CHECKERBOARDThe video processor supports the D3D11_1DDI_VIDEO_PROCESSOR_STEREO_FORMAT_CHECKERBOARD format. |
D3D11_1DDI_VIDEO_PROCESSOR_STEREO_CAPS_FLIP_MODEThe video processor can flip one or both views. For more information, see D3D11_1DDI_VIDEO_PROCESSOR_STEREO_FLIP_MODE. |
Requirements
| Requirement | Value |
|---|---|
| Minimum supported client | Windows 8 |
| Minimum supported server | Windows Server 2012 |
| Header | d3d10umddi.h (include D3d10umddi.h) |