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The D3D10_DDI_DEPTH_STENCILOP_DESC structure describes a depth stencil operation.
Syntax
typedef struct D3D10_DDI_DEPTH_STENCILOP_DESC {
[in] D3D10_DDI_STENCIL_OP StencilFailOp;
[in] D3D10_DDI_STENCIL_OP StencilDepthFailOp;
[in] D3D10_DDI_STENCIL_OP StencilPassOp;
[in] D3D10_DDI_COMPARISON_FUNC StencilFunc;
} D3D10_DDI_DEPTH_STENCILOP_DESC;
Members
[in] StencilFailOp
A D3D10_DDI_STENCIL_OP-typed value that indicates the operation to perform if the stencil test fails.
[in] StencilDepthFailOp
A D3D10_DDI_STENCIL_OP-typed value that indicates the operation to perform if the stencil test passes and the depth test fails.
[in] StencilPassOp
A D3D10_DDI_STENCIL_OP-typed value that indicates the operation to perform if both stencil and depth tests pass.
[in] StencilFunc
A D3D10_DDI_COMPARISON_FUNC-typed value that indicates the stencil-comparison function to perform.
Requirements
| Requirement | Value |
|---|---|
| Minimum supported client | Available in Windows Vista and later versions of the Windows operating systems. |
| Header | d3d10umddi.h (include D3d10umddi.h) |