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Destroys the state object.
Syntax
PFND3D12DDI_DESTROY_STATE_OBJECT_0054 Pfnd3d12ddiDestroyStateObject0054;
VOID Pfnd3d12ddiDestroyStateObject0054(
D3D12DDI_HDEVICE unnamedParam1,
D3D12DDI_HSTATEOBJECT_0054 unnamedParam2
)
{...}
Parameters
unnamedParam1
A handle to the device.
unnamedParam2
A handle to the state object to destroy.
Return value
None
Requirements
| Requirement | Value |
|---|---|
| Minimum supported client | Windows 10, version 1809 |
| Header | d3d12umddi.h |