Note
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Specifies the type of cull mode, or what graphical object, is visible in rendering.
Syntax
typedef enum D3D12DDI_CULL_MODE {
D3D12DDI_CULL_MODE_NONE,
D3D12DDI_CULL_MODE_FRONT,
D3D12DDI_CULL_MODE_BACK
} ;
Constants
D3D12DDI_CULL_MODE_NONENo cull mode specified. |
D3D12DDI_CULL_MODE_FRONTFront cull mode. |
D3D12DDI_CULL_MODE_BACKBack cull mode. |
Requirements
| Requirement | Value |
|---|---|
| Header | d3d12umddi.h |