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Defines the layout in memory of a stereo 3D video frame.
Syntax
typedef enum D3D12DDI_VIDEO_FRAME_STEREO_FORMAT_0020 {
D3D12DDI_VIDEO_FRAME_STEREO_FORMAT_0020_MONO,
D3D12DDI_VIDEO_FRAME_STEREO_FORMAT_0020_HORIZONTAL,
D3D12DDI_VIDEO_FRAME_STEREO_FORMAT_0020_VERTICAL,
D3D12DDI_VIDEO_FRAME_STEREO_FORMAT_0020_SEPARATE
} ;
Constants
D3D12DDI_VIDEO_FRAME_STEREO_FORMAT_0020_MONOThe sample does not contain stereo data. If the stereo format is not specified, this value is the default. |
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D3D12DDI_VIDEO_FRAME_STEREO_FORMAT_0020_HORIZONTALFrame 0 and frame 1 are packed side-by-side, as shown in the following diagram:
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D3D12DDI_VIDEO_FRAME_STEREO_FORMAT_0020_VERTICALFrame 0 and frame 1 are packed top-to-bottom, as shown in the following diagram:
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D3D12DDI_VIDEO_FRAME_STEREO_FORMAT_0020_SEPARATEFrame 0 and frame 1 are placed in separate resources. |
Remarks
All drivers that support stereo must support all the formats in this enumeration.
Requirements
| Requirement | Value |
|---|---|
| Header | d3d12umddi.h (include D3d12umddi.h) |