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The D3D12DDI_NODE_0084 structure describes a node in a work graph.
Syntax
typedef struct D3D12DDI_NODE_0084 {
UINT NodeIndex;
D3D12DDI_NODE_TYPE_0084 NodeType;
union {
D3D12DDI_SHADER_NODE_0084 Shader;
};
} D3D12DDI_NODE_0084;
Members
NodeIndex
The index of the node in the work graph.
NodeType
A D3D12DDI_NODE_TYPE_0084 enumeration that specifies the type of the node and which union member is valid.
Shader
A D3D12DDI_SHADER_NODE_0084 structure that describes the shader node.
Remarks
For more information, see Work graphs.
Requirements
| Requirement | Value |
|---|---|
| Header | d3d12umddi.h |
See also
PFND3D12DDI_ADD_TO_STATE_OBJECT_0072