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The PFND3DKMT_RENDER callback function submits the current command buffer to the Microsoft DirectX graphics kernel subsystem (Dxgkrnl.sys).
Syntax
PFND3DKMT_RENDER Pfnd3dkmtRender;
NTSTATUS Pfnd3dkmtRender(
D3DKMT_RENDER *unnamedParam1
)
{...}
Parameters
unnamedParam1
Pointer to a D3DKMT_RENDER structure.
Return value
Returns NTSTATUS.
Requirements
| Requirement | Value |
|---|---|
| Header | d3dkmthk.h |