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Indicates the importance of video memory resources that the user-mode display driver offers for reuse.
Syntax
typedef enum _D3DKMT_OFFER_PRIORITY {
D3DKMT_OFFER_PRIORITY_LOW,
D3DKMT_OFFER_PRIORITY_NORMAL,
D3DKMT_OFFER_PRIORITY_HIGH,
D3DKMT_OFFER_PRIORITY_AUTO
} D3DKMT_OFFER_PRIORITY;
Constants
D3DKMT_OFFER_PRIORITY_LOWThe allocation has low value and should be discarded before other offered allocations. Specify this type for allocations that have no useful content. |
D3DKMT_OFFER_PRIORITY_NORMALThe allocation has useful content but can easily be regenerated. |
D3DKMT_OFFER_PRIORITY_HIGHThe allocation has useful content and cannot easily be regenerated. The video memory manager (which is part of Dxgkrnl.sys) should therefore avoid discarding this allocation before other offered allocations. |
D3DKMT_OFFER_PRIORITY_AUTOThe video memory manager should make a policy decision on the allocation's value based on its priority for eviction. |
Requirements
| Requirement | Value |
|---|---|
| Minimum supported client | Windows 8 |
| Minimum supported server | Windows Server 2012 |
| Header | d3dkmthk.h (include D3dkmthk.h) |