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The D3DKMT_STANDARDALLOCATIONTYPE enumeration specifies the standard allocation type.
Syntax
typedef enum _D3DKMT_STANDARDALLOCATIONTYPE {
D3DKMT_STANDARDALLOCATIONTYPE_EXISTINGHEAP,
D3DKMT_STANDARDALLOCATIONTYPE_INTERNALBACKINGSTORE,
D3DKMT_STANDARDALLOCATIONTYPE_MAX
} D3DKMT_STANDARDALLOCATIONTYPE;
Constants
D3DKMT_STANDARDALLOCATIONTYPE_EXISTINGHEAPThe allocation type is an existing heap. |
D3DKMT_STANDARDALLOCATIONTYPE_INTERNALBACKINGSTOREThe allocation type is an internal backing store. |
D3DKMT_STANDARDALLOCATIONTYPE_MAXMaximum value for the enumeration. |
Requirements
| Requirement | Value |
|---|---|
| Header | d3dkmthk.h |