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The D3DKMT_CHECKOCCLUSION structure contains the handle to the window to check for occlusion.
Syntax
typedef struct _D3DKMT_CHECKOCCLUSION {
[in] HWND hWindow;
} D3DKMT_CHECKOCCLUSION;
Members
[in] hWindow
A handle to the window to check for occlusion.
Requirements
| Requirement | Value |
|---|---|
| Minimum supported client | Windows Vista |
| Header | d3dkmthk.h (include D3dkmthk.h) |