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D3DKMT_UNLOCK2 describes an allocation to unlock.
Syntax
typedef struct _D3DKMT_UNLOCK2 {
D3DKMT_HANDLE hDevice;
D3DKMT_HANDLE hAllocation;
} D3DKMT_UNLOCK2;
Members
hDevice
The handle to the device.
hAllocation
The handle to the allocation to unlock.
Requirements
| Requirement | Value |
|---|---|
| Minimum supported client | Windows 10 |
| Minimum supported server | Windows Server 2016 |
| Header | d3dkmthk.h (include D3dkmthk.h) |